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                 Converter by DTown Incorporated.  (C) 1993.



       Usage: MODTO669 [options|file [options|file [options|file...]]]

       Options are: /B0 /B1 /S /M /1 /2 /Dx

       Explanation of options:

       /B0 /B1   Because some MOD-players have their own interpretation
                 of how to handle the D-command (break from pattern), the
                 /B0 and /B1 options can be used. With the /B0, a pattern
                 will be broken from, after the row is played. With the
                 /B1 option, the row is not played anymore.

                 /B0 is the default.

       /M /S     For all SBPro users: The /S option converts the channels
                 1/2/3/4 to 1+2/3+4/5+6/7+8. In that way the music will
                 be in stereo. The /M option converts the channels 1/2/3/4
                 to 1/3/5/7. This can be useful if you intend to modify
                 the 669, using more samples/channels.

                 /S is the default.

       /1 /2     These commands will only be used in stereo-mode. It adds
                 the command 'd1' to each note where possible. In that
                 way, the music will sound a little more harmonic. With
                 the /1 option  the 'd1' will not be added.

                 Note: With /2 the samples are played in different
                       frequencies, so it will only sound good if you
                       are not using large samples.

                 /1 is the default.

       /Dx       The 669 uses a default tempo for each pattern. However
                 in the MOD the tempo is played until another tempocommand
                 is detected. With this command the default tempo will be
                 set to x for each pattern. x is a number from 1 to 8.
                 Note: The tempos is MODs are very different from the
                       tempos in 669s!

                 If no /D specified, 3 will be used as default tempo.

       Some other notes:
         1. Filenames may include wildcards.
         2. Filenames may be followed by options to be used with next MOD.
         3. All options and files must be separated by spaces.
         4. The 669-files will always be written in the current directory.
         5. The 669-format does not allow a default sample-number. When
            a sample-number 0 occurs, MODTO669 will use the sample-number
            of the last sample played on that channel, as the sample to
            be played. If no other sample is played before (in that
            pattern), sample 3F is played...
         6. The highest patternnumber in the sequence must be equal to
            the number of patterns saved in the MOD. If you are using a
            MOD-editor which allows the highest pattern not to be played,
            add that pattern to the sequence and erase it in the .669 after
            converting. The samples are not correctly converted if this
            is not the case...
         7. Due to the specific mixing of 8 channels, the sample could
            sound a bit raw after converting. It occurs when a sample
            is over-amplified.

       Some examples:
         MODTO669 /M /B1 MODFILE1.MOD /S MODFILE2.MOD /B0 *.NST
             Converts MODFILE1.MOD in mono,  breaking on row.
             Converts MODFILE2.MOD in stereo, breaking on row.
             Converts all NST-files in stereo, breaking after row.
         MODTO669 /D2 /2 MODFILE3.MOD
             Converts MODFILE3.MOD adding the 'd1', and using tempo 2.
         MODTO669 /M /D0 MODFILE4.MOD
             Converts MODFILE4.MOD in mono, with tempo 3 (0 is illegal).


       Credits:  This program was written by DTown Inc.
                 If you found a bug, if you have any questions, or if
                 you just want to contact me, you can E-Mail me at
                 jafcdiss@cs.ruu.nl

                 Last modification made on the 13th of January 1993.

                 Oh yeah, I hereby donate this peace of software to
                 the world, and may music live 4ever!


       Greetz,


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